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File: | ZS Viruslabs Final V1 |
Version: | 0 |
Garrysmod.org URL: | http://www.garrysmod.org/downloads/?a=view&id=62832 |
Description: | This map is leaked and not optimized! Using this map may drop your fps. The first Version of Viruslabs. Some Stuff has changed, read the changelog ;D While testing this map i saw that there are only a few people who have Episode one cuz of that im Planning V2 using Counter-Strike: Source and adding a whole new area! IMPORTANT: You need Episode 1 and Counter-Strike: Source to see some models, textures and hear some sounds! Change Log: Final Stage Version 1: - (Added) Dustmotes - (Added) Dustclouds - (Added) A Background Alarm system with randomly chosing 5 sounds (Episode One needed!!!) - (Added) Some kind of wall climb spot in the big Lab room with the Generator seen in Kleiners lab in Half-Life 2 - (Fixed) The door of the office now opens in both directions! - (Added) Workbench now moved inside the Office! Don't think Zombies dont have a chance if humans use it for cade! Intelligent and skilled zombies will know how to break it! - (Added) THE RADIOACTIVE SOUP HAS A FILTER NOW! =D Zombies don't get hurt anymore - (Added) Some more Spawnpoints for zombies! - (Changed) Human Spawnpoints are now spread over the whole map (Sure there are NO Human Spawns in zombie spawn areas!) - (Changed) Lights seem to be more balanced now! - (Changed) Vent Floor now has 1000 Strength except of 2000! - (Changed) some Wooden planks and breakable Brushes have now lowered Strenght! - (Added) Some Counter-Strike: Source stuff :) Beta 2: - (Removed) Container Spawn and the Vent behind it! - (Added) A room with radioactive waste - (Changed) Vent Floor is now Breakable to prevent humans to camp there if broke they fall in the room with the radioactive waste! - (Added) Some new sounds - (Fixed) Some Cubemaps - (Added) Some lols Beta 1.5: - (Fixed) Missplaced Nodraw textures - (New) textrues in some rooms - (New) Lights - (New) Lock/Unlock buttons - (Removed) costum content like songs and textures - (Fixed) Wincade on Locked room (removed workbench there) - (Changed/Added) Sounds - (Removed) annoying Alarm Sounds - (Fixed) some light bleeding - (Fixed) some Doors - (Changed) Smallered Skybox box around the map for better fps - (Changed) Lowered strenght at some barricades |
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