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File: | TTT_LostCoastCity #3 |
Version: | 0 |
Garrysmod.org URL: | http://www.garrysmod.org/downloads/?a=view&id=124671 |
Description: | ttt_lostcoastcity_v2 The third update, but the second was named just ttt_lostcoastcity so it is like the first update.. This is a Map for Trouble in Terrorist Town mod for Garry's Mod that is for Half-Life 2 that is for Source SDK that is for Gabe Newell and his money. Fixes: Added a bit better optimization Fixed all lightings include ambient and sun lights Fixed sun Fixed light_environment and shadows Fixed HDR, it is still on though Fixed some static_props and physics_props Added some BSP Made even better sky and water Fixed some of player Spawns Fixed Skybox and made one building on fire, added a dam and Spectator's prop race on it with rotating stuff Added fog Added HDR CubeMaps, cool reflections ( eight cubemaps with 256x256p. resolutions) Fixed some weapons Added 4 flying birds around the city Added 11 traitor buttons (this map was for Deathrun firstly, but it became TTT) Fixed Player's model Fixed Coast Added some of static props (like fences etc.) Edited many of walls and fixed textures.. Hmm I think I didnt notice all the updates.. But it has almost no bugs. By me (jarro/everybody) Put at 'garrysmod/maps' Thanks for downloading ! Many of weapons and playerspawns, traitor's trap, special TTT settings, big territory of playground, many of rooms and houses with many exits, HDR, 2 main squares, tunnels, grass and sand, breakable environment and a lot of fun :) Put at garrysmod/maps. Be free to add something to the map (or transit to another gamemodes) but include my name (jarro) into your readme. By Jarro97, thanks Bad Urgrain for amazing mod :D |
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