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File: gm_seabase_alpha.zip
Version: None
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=97728
Description: The second of my underwater base maps. I responded to the suggestions given on Facepunch.com forums by making this one much bigger; it's actually as big as the Source Engine would let me make it. However there is one source limitation that I simply cannot overcome:

THERE CANNOT BE A SURFACE!! If I make an underwater base with glass windows, there simply cannot be an above-water island or "elevator" like so many people suggested. I really tried to make one, but the main problem was that the env_fog_controller entities are server-side, not client-side. I can't try to explain this, but just trust me.

There is coral, kelp, little coral fish (just in the base), and a sunken ship. I also threw in some underwater theme music to listen to as you explore the ocean floor.

Finally, I built an airlock to easily launch your submarine contraptions.

Here is the forum thread:

http://www.facepunch.com/showthread.php?t=933566

Image: gm_seabase_alpha.zip