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File: | ragmod_1.6b.zip |
Version: | 0 |
Garrysmod.org URL: | http://www.garrysmod.org/downloads/?a=view&id=65953 |
Description: | ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- ---!!!REMOVE OLD VERSION BEFORE INSTALLING!!!--- ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Addon for GarrysMod 10 which allows players to temporary turn into ragdolls. On damage or by pressing a key. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- ASK QUESTIONS @ STEAMID : DAYSTRANGER OR ICQ 698-"three"-477 ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- BINDS: rm_ragdolize -> Toggle between ragdoll\alive states. rm_reset -> Respawn at start(Ignoring ragdoll. Useful when stuck in physics) ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Server variables: * rm_enabled (default 1) Enables\disables the whole mod * rm_blood_enabled (default 1) Enables blood decals(Could be very gory) * rm_sounds_enabled (default 1) Enables sounds. Turn off if you're annoyed * rm_damage_miltiply (default 0) Damage multiplier. Zero for undead but ragdollable players * rm_ragdoll_on_damage (default 1) Players turn into ragdolls then receive enough damage (see below) * rm_damage_threshold (default 20) Amount of damage for that * rm_ragdoll_on_fall (default 1) Turn players into ragdolls if they fall from something high enough to get damage * rm_self_ragdoll_enabled (default 1) Allows players to turn into ragdolls at any time by themself. * rm_delay (default 2) Delay in seconds before player can get up. * rm_ninja_mode (default 0) "Secret" Naruto-style ninja mode - spawns a melon when a player resets to "distract enemies". * rm_allow_tips (default 1) Tooltip system. * rm_ragdoll_damage (default 0) Allows player's ragdoll to take damage * rm_ragdoll_damage_scale (default 1) Scale for damage dealt to ragdoll. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- TRAILER: http://www.youtube.com/watch?v=hEiG4quG9mk ^^^ GOT HD THREAD: http://www.facepunch.com/showthread.php?p=14403288 ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- CHANGELOG: 1.0 * Initial Release 1.1a * FIXED * Sometimes spawned extra ragdoll when working with BailOut addon * FIXED * No longer breaks BailOut's 1.3 windshield 1.2 * FIXED * Addon suddenly stopped working * FIXED * ragmod_damage_ragdoll_enabled not changing anything * ADDED * Rescue key "reload". Press if you stuck in infinite ragdoll\player loop. 1.5 * REWORKED * Sound system. * REWORKED * Respawn system. * REWORKED * CVar prefix changed. * REWORKED * All addon functions and variables now got more unique names.(Should fix some wierd conflicts) * CHANGED * Default value for rm_damage_threshold to 60 (was 20). * FIXED * Player health and armor are now correctly saved and restored. * FIXED * Weapons should not "erupt" on player spawn anymore.(Well, I hope) * FIXED * Reduced weapon add spam. Now only gives required weapons instead of readding anything. * FIXED * Player now should face the same direction as when watching ragdoll while getting up. * FIXED * Momentum now transfered from both player to ragdoll and from ragdoll to player. * FIXED * Second ragdoll appears when player dies in ragdoll mode. * FIXED * Players are unable to remove other player's ragdolls by using certain tools on them. * ADDED * "Secret" Naruto-style ninja mode rm_ninja_mode (1\0) - spawns a melon when a player resets to "distract enemies". * ADDED * Core lua file now forced for downloading. * ADDED * Tooltip system rm_allow_tips (1\0). * ADDED * Introduced get up delay. rm_delay <number>. Special countdown is shown to keep players awared. * ADDED * Console commands. "rm_ragdolize" for switching between ragdoll\alive states. "rm_reset" for respawning while ingoring ragdoll. * ADDED * Ragdoll damage. 1.6 * FIXED * Removed unnecesary developer log spam; * FIXED * NPCs are now ingnoring ragdolled player. * FIXED * Now rm_ragdoll_on_damage don't need rm_damage_miltiply set to value greater than zero to work * FIXED * Speed now transfers from ragdoll to player correctly(no more ragdolling on get up). * FIXED * Ragdoll now also recieves damage from player before being ragdolled. 1.6b * FIXED * Now remover tool works properly. |
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