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File: jump portal by luemas.zip
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=78182
Description: first picture is how it comes upon spawning

second picture is after I moved the jump to platform

last picture is the first jump

this is a prototype and has some issues yet to be resolved I am still working on.

you need:
phx3 or final (either should be fine)
wire 633 official or svn wire (either should work)
wieght tool 1.4 working

there are 3 buttons that- by default- jump to the primary jump platform (10 seconds after any start button is pushed) and back to the jump control platform (after another ten seconds by itself).

The buttons are located on the main control panel, on the left fide of the primary jump to platfom, and on the hoverdrive behind the seat on the left side.

You can also set your own jump target by using:

7 and 4 to increase and decrease the x cordinate

8 and 5 "" for y ""

9 and 6 "" for z ""

1 will rest default jump possitions (Note: after you push 1 press any start button and the jump chair will jump to the primary jump to platform first then back to the control platform (10 second intervals).
Also note that if you set your own jump point the chair will only jump once so you can use it again from that possition (only upon the premetioned reset will it jump twice or if no changes have been made sence first spawned).

0 is the camera (toggle) so you can change your jump point more easily.

Ok, this is IMPORTANT. There MUST NOT be any other locators anywhere on the map. This device WILL pick them up and malfunction (at least it did during testing).

Lastly: there is a button within a screen that says Push me first. Push the button (this is important to do first). then, with the physics gun, point at the primary jump to platform and push r. this should free up the primary jump to platform so it can be moved to the desired location (also, upon moving this platform, try to make it so the stair point the same way as the stairs on the control platform. if you are unsure, push the button after moving to see if the chair faces the stairs or not- adjust the jup to platform accordingly).

For best results, do not unfreeze anything else (it brings up other issues such as the jump chair floating away).

There is no math you need to change, no rewiring, no nothing. it should work on any map of any size. Everything (except your person set jump point is self correcting, no matter how different the platform hieghts are, it will work).


Image: jump