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File: gm_area51_rc1.zip
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=79636
Description: Garrysmod.com News: http://www.garrysmod.com/news/?p=5469

Youtube Video: http://www.youtube.com/watch?v=WNbspl8huaI

Facepunch thread: http://www.facepunch.com/showthread.php?t=819646

Release site with more images: http://area51.bunglist.com/

Server: steam://connect/gmod.bunglist.com:27015

About
====
I took the idea for the basic layout from the "real" Area 51 in the Nevada desert using Google Maps (so secret it's on satellite view!) and from various websites dedicated to the base.
Intended as a sandbox build map with something for everybody and designed for long-term use on busy servers, after 6 months of development and many betas tested by Bunglist Build regulars (thanks guys!) we are ready to release this map to the public.

Now available for download now is a "Release Candidate" version, any problems discovered in this version will be fixed before the final release, which will be posted here when it is done.

If you want to see map now the latest version is up on our server, drop in and have a look around!

Features
======
Technical
-------------
* Does not require any additional games - no need for HL2 Episode 1, Episode 2 or CounterStrike Source
* All textures and models are packed into the bsp with Pakrat - so no missing textures or models
* The whole map zipped is only 19 MB, unzipped only 49 MB (smaller file than hugeflatconstruct).
* Above-ground surface is maximum Hammer grid size
* All hangars and popular build zones are Area Portalled for reduced-lag building
* Teleporter network with central hub near the spawn point
* 3D skybox, maximum Hammer size and 16th scale
* Real-life terrain imported into Hammer from US Global Survey DEM satellite data
* Total ground area is approximately twice the size of flatgrass
* Optimized using every technique covered on the Source SDK developer wiki (compiles in about 10 minutes)
* High security Admin room

Surface
----------
* Large open spaces for vehicles and large contraptions
* Huge sky - great for planes, even big enough for Spacebuild ships to fly around
* Two giant runways with interconnecting taxiways
* Control tower with lift for a great view of the surface of the map
* Three hangars with closing doors and area portals for private, lag-free building
* One very tall hanger for particularly large contraptions with a large lift to the underground
* Pool hangar - the pool can be emptied and refilled
* Terminal building
* Bumpy area for vehicle suspension testing
* a UFO!

Underground
-----------------
Giant underground area almost as large as the surface, including:
* Dirt racetrack, perfect for jeeps, airboats and your own vehicles
* Massive underground reservoir with shipbuilding jetties and ramps
* Dark rooms for discos
* Missile silo with concealed launch bay doors, control room and booster pads for "helping" things into the sky
* Anti-gravity chamber
* Shooting range with, respawning barrel targets, mounted guns and an NPC battle with a Strider, Combine soldiers, manhacks and antlions

Installation
=======
Players - extract to your garrysmod/addons folder
Server owners - extract and place the bsp file in your garrysmod/maps folder

Credits
=====
Mattster.t - the in-map maps and lots of ideas and testing help - "you know what we could put in..."
GMan - some sign textures, lots of ideas, testing and bizarre comments - "Herp-a-derp"
All the regulars at Bunglist Build - thanks for all your suggestions and testing
Helios - mapper of freespace03 and 06 - my hangers were inspired by his (but built from scratch)

Image: gm_area51_rc1.zip