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File: | ZS_Industrialdecay |
Version: | 0 |
Garrysmod.org URL: | http://www.garrysmod.org/downloads/?a=view&id=85842 |
Description: | A remake of a ReDead map (rd_industrialdecay_v3) into ZS. This map provides a lot of buildings for potential camps for humans while also making it not impossible for one zombie versus fifteen humans. This is an oil depot found in a small gulf of western Maine. Survivors seeking refuge found this hide-away with some resources locked away in the many complexes that surround the small area; if you want to survive, I highly encourage you get a friend and make sure you have eachother's backs. Zombies can come from anywhere, any time, and the water is highly polluted - polluted enough to drain your health if you touch it. *Bug to-dos: The water texture doesn't seem to want to cooperate, no matter what I do. If you play this in single player, refrain from using the flashlight if you don't want reflection errors. - Since this was initially made for ReDead and NOT ZS, this map might be considerably unbalanced or difficult to win on. I tried to add in props in various places for people with hammers to barricade others in. The longevity of this map could probably survive for quite a duration if you're not stupid and don't do early barricading. - You can probably get to cheap early camps in this level. I doubt it will really help you, but go ahead and try to exploit it. You'll probably wind up dead faster. |
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