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File: | propdamage FIX |
Version: | 0 |
Garrysmod.org URL: | http://www.garrysmod.org/downloads/?a=view&id=99147 |
Description: | The last file I threw out didn't have all the files to start it up. Sorry for this inconvenience, Just delete the old folder and throw this sucker in. Thanks for cooperating :D. Lua scripted prop damage. Damage is qualified from physical property, multiplied by mass. Drawbacks of this, and reasons are. Npcs will disappear on death, reason. Props were going to explode on death, but cause alot of lag if many "died". So they just disappear. Npcs are affected for...reason unknown. Non gmod-npcs (stider, ect). On death from vector position removal, their corpse may stay, but be invisable and un-traceable. So a little drawback there. Client-side way to see health, can't be server side... Not many more I know, still in beta and being scripted. Enjoy :D Steam name - Salem Email Shmevil@hotmail.com , Or FungasmUnited@hotmail.com |
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