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File: | stalker_textures_part1 |
Version: | 0 |
Garrysmod.org URL: | http://www.garrysmod.org/downloads/?a=view&id=101956 |
Description: | THIS IS NOT FOR MATERIAL TOOL, THIS IS FOR MAPPERS. Part 2 can be found here: http://www.garrysmod.org/downloads/?a=view&id=101958 Release Thread: http://www.facepunch.com/showthread.php?t=957498 Installation: Extract contents to the directory that your config uses in Hammer. For example, extract the content to "half-life 2 episode two/ep2" if you use the EP2 config. Overview: - 205 Textures in total. Textures include brick, building, concrete, decals, glass, metal, nature, skybox, stone, tile, wallpaper, and wood. - All diffuse maps have been touched up by hand and enhanced. - This is a proper texture pack, all materials have varying levels of lust or reflectiveness. - Normal maps and alpha masks have been made for every texture. - Included is a detail.vbsp and a detail sprite texture! A modulate texture has also been included for nature blend textures. - Many functional textures such as doors, windows, and signs. Ukrainian words in decals have been put in English in their material names, to prevent people using them haphazardly. - Great textures for use in propper. Things you should know: - Some envmaps may be too bright or too dark on different textures for your taste. Sorry, I'm not going coddle you and change each one. Just change "$envmapcontrast" to your liking, values closer to "1" result in less lust. - The best way to filter for these textures in the browser is by firstly adding my name "hostel" and then the the type of material you want. If you're not particular about the material and you just want a wall or floor, just type "hostel wall" and you will receive all wall regardless of material. This also works for doors and the like. |
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