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File: | Entity Surface STool 1.1 |
Version: | 0 |
Garrysmod.org URL: | http://www.garrysmod.org/downloads/?a=view&id=102974 |
Description: | This tool lets you change the footstep sounds of a surface. For example, you can make a PHX plate sound like grass when you walk on it. The property can be duped. Find the tool under "Render". Available surface types: * Chain-link * Concrete * Dirt * Duct * Grass * Gravel * Ladder * Metal * Metal grate * Mud * Sand * Slosh (water) * Tile * Wood * Wood panel * (new) Wood box * (new) Plastic barrel * (new) Ceiling tile * (new) Drywall * (new) Drywall (heavy) * (new) Metal box * (new) Metal box (small) * (new) Glass * (new) Rock * (new) Concrete (hard) * (new) Cardboard * Hard boot (generic) * Soft shoe (generic) * Zombie foot * Fast zombie foot * Dog foot * Vortigaunt foot * Stalker foot * Metropolice foot * Combine soldier foot * Antlion foot What's new? * More surface types. * Better interface for selecting surface types. * Internally, the tool will use less network bandwidth, All old dupes with still work. If you spawn a dupe that uses the new version of this STool on a server with an old version, it won't work, but the setting won't be lost. Known issues: * You hear the old sound (once) when you jump. For developers: * Shared: int Entity:GetSurfaceType() (may return nil) * Server: Entity:SetSurfaceType(int surfaceType) (does not check for invalid surface types) A list of the entity surface types is in a global table named EntitySurfaceTypes (shared). Facepunch thread: http://www.facepunch.com/showthread.php?t=963516 |
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