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File: | Lua Animation Editor 1.51 |
Version: | None |
Garrysmod.org URL: | http://www.garrysmod.org/downloads/?a=view&id=90503 |
Description: | This lets you animate models using the ValveBiped skeleton. It is powered by JetBoom's Lua Animation API. http://www.facepunch.com/showthread.php?t=821202 Just extract the contents of the zip to garrysmod/lua/ HOW TO USE: Type "animate" in console once it is installed. When you save animations to a file, that file will be in garrysmod/data/animations/{animname}.txt Changelog: 1.51 *Fixed issue with certain panels (spawnmenu among other things) blocking the mouse hooks from working correctly 1.5 *Made the changes reflect realtime *Added 3d drag rotation (drag left and right) *Fixed various annoyances *Timelines play over sub animations *Selecting keyframes now shows you how the animation will look properly blended with all sub animations at the end of that keyframe 1.4 *Added support for people to add their own bone sets if needed *Added support for ValveBiped (Vortigaunts use this) *Fixed StartFrame not being dumped to raw lua 1.3 *Fixed timeline bar to work with restart positions *Added support for StartFrame with sequences 1.2 *Added timeline bar to show progress of a playing animation *Added ability to see animations blended with other animations 1.1 *Changed camera to move around the player as well as up and down *Added raw lua dump button *You can now type values into the Slider boxes |
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