Addon Entry

Now supporting the newest garrysmods.org

New : UserScript to add a search button to any garrysmod.org download page Script Page Install It!

Mirrors

There are no mirrors, request one in the comment section below.
File: Extra Customizable Weaponry 1.021
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=121601
Description: IN ORDER FOR THIS TO WORK PROPERLY, YOU'LL NEED TO DOWNLOAD:

1. Customizable Weaponry 1.13:
http://www.garrysmod.org/downloads/?a=view&id=121600

2. Extra Customizable Weaponry 1.02:
http://www.garrysmod.org/downloads/?a=view&id=121523

THIS IS A SMALL PATCH THAT FIXES THE MANY BUGS THAT WERE FOUND IN 1.01 - 1.02.

1.021:
/\ Fixed M1911 .45 showing a Desert Eagle in world view
/\ Fixed Smith and Wesson Model 627 showing a Desert Eagle in world view
/\ Fixed MP7 using a wrong firing sound
/\ Fixed M1911 supporting ACOG scope, and attaching it led to a Lua error
/\ Fixed M1911's silenced fire sound being louder than it's supposed to be
/\ Fixed M14 EBR using a wrong kill icon/select icon
/\ Fixed M249 not cocking after reloading with an empty ammo box
/\ Fixed KAC PDW using a wrong silenced fire sound
/\ Fixed Makarov Pistol using Glock 18 draw/kill icon
/\ Slightly decreased amount of time required for ammo count to increase for M1911 .45
/\ Slightly decreased amount of time required for ammo count to increase for KAC PDW
/\ Changed weapon's position when running for every rifle/SMG
/\ Changed Aimpoint's position on the SR-3M "Vikhr"

1.02:
+ Revamped the ACOG scope (Thanks to Kogitsune for the code!):
* MOST IMPORTANT: You can revert to old ACOG behavior in the Q menu (Q > Utilites > Customizable Weaponry)
* Doesn't block the view anymore
* Zooms in from the lens
* Known bug: Due to the fact that the render target system does not function properly on some maps/in some areas, the ACOG scope will most likely be useless on some maps under certain circumstances.
+ Added in KAC PDW
+ Added in Smith & Wesson Model 627
+ Added in M1911 .45
+ Added in killicons and draw icons for every weapon
/\ Sped up G36C's firing animation, to make the awkward recoil animation affect the weapon as less as possible
/\ Sped up G3A3's firing animation, to make the awkward recoil animation affect the weapon as less as possible
/\ Increased delay between shots for M14 EBR

1.011:
/\ Removed sights on H&K416 to prevent bugs with attachments
/\ Removed sights on FN SCAR-L to prevent bugs with attachments

1.01:
+ Added in a H&K416 (supports all attachments); inaccuracy increase rate is 75%
+ Added in a SCAR-L (supports all attachments); inaccuracy increase rate is 65%
+ Added in a Steyr AUG A3 (supports all attachments except for a silencer); inaccuracy increase rate is 65%
/\ G3 will now play a full reload animation even if the mag isn't empty
/\ M249 will now play a weapon cocking animation when reloading with an empty mag
/\ From now on upon spawning a weapon, it will automatically pre-cache all sounds that it uses
/\ Weapon balancing:
* Lowered accuracy and recoil on SIG SG 552, G36C
* Lowered accuracy on M14 EBR, G3A3, SR-3M "Vikhr", TDI Vector, Skorpion, MP7, Bizon
* Increased accuracy on FN FAL
* TDI Vector, MP7 have their inaccuracy increase rate set to 45% (was 100%)
* Skorpion vz. 61, Bizon have their inaccuracy increase rate set to 50% (was 100%)
* FN FAL, G3A3, SIG SG 552 have their inaccuracy increase rate set to 75% (was 100%)
* SR-3M "Vikhr" has it's inaccuracy increase rate set to 65% (was 100%)

HOW TO INSTALL (THIS IS FUCKING IMPORTANT, READ THIS OR WHINE THAT THERE ARE NO RELOAD SOUNDS):
1. Extract
2. Go to "Extra Customizable Weaponry" folder
3. Copy-paste "scripts" folder into your garrysmod/garrysmod folder.
4. Copy-paste "Extra Customizable Weaponry" folder into your addons folder.

Known bugs:
Due to the fact that the render target system does not function properly on some maps/in some areas, the ACOG scope will most likely be useless on some maps under certain circumstances.

Weapons list:
M14 EBR:
Silencer - yes
Requires rail mount - installed
ACOG - yes
Aimpoint - yes
EoTech - yes
Ammo type: 7.62x51MM

FN FAL:
Silencer - yes
Requires rail mount - N/A
ACOG - no
Aimpoint - no
EoTech - no
Ammo type: 7.62x51MM

H&K G3A3:
Silencer - yes (animated)
Requires rail mount - N/A
ACOG - yes
Aimpoint - yes
EoTech - no
Ammo type: 7.62x51MM

H&K G36C:
Silencer - yes (animated)
Requires rail mount - installed
ACOG - yes
Aimpoint - yes
EoTech - yes
Ammo type: 5.56x45MM NATO

H&K416:
Silencer - yes (animated)
Requires rail mount - installed
ACOG - yes
Aimpoint - yes
EoTech - yes
Ammo type: 5.56x45MM NATO

SIG 552 Commando:
Silencer - yes
Requires rail mount - installed
ACOG - yes
Aimpoint - yes
EoTech - yes
Ammo type: 5.56x45MM NATO

SR-3M "Vikhr":
Silencer - yes
Requires rail mount - N/A
ACOG - no
Aimpoint - yes
EoTech - no
Ammo type: 9x39MM

SCAR-L:
Silencer - yes (animated)
Requires rail mount - installed
ACOG - yes
Aimpoint - yes
EoTech - yes
Ammo type: 5.56x45MM NATO

Steyr AUG A3:
Silencer - no
Requires rail mount - installed
ACOG - yes
Aimpoint - yes
EoTech - yes
Ammo type: 5.56x45MM NATO

M249:
Silencer - no
Requires rail mount - installed
ACOG - no
Aimpoint - yes
EoTech - yes
Ammo type: 5.56x45MM NATO

ARES Shrike 5.56:
Silencer - yes
Requires rail mount - installed
ACOG - no
Aimpoint - yes
EoTech - yes
Ammo type: 5.56x45MM NATO

PP-19 Bizon:
Silencer - yes
Requires rail mount - N/A
ACOG - no
Aimpoint - no
EoTech - no
Ammo type: 9x18MM

Skorpion vz. 61:
Silencer - yes
Requires rail mount - N/A
ACOG - no
Aimpoint - no
EoTech - no
Ammo type: 9x19MM

TDI Vector:
Silencer - yes
Requires rail mount - installed
ACOG - no
Aimpoint - no
EoTech - yes
Ammo type: .45 ACP (Also known as 11x23MM)

H&K MP7:
Silencer - installed
Requires rail mount - installed
ACOG - no
Aimpoint - no
EoTech - yes
AMmo type: 4.6x30MM (In-game: Pistol ammo)

Pistolet Makarova (Makarov Pistol)
Silencer - yes
Requires rail mount - N/A
ACOG - no
Aimpoint - no
EoTech - no
Docter - no
Ammo type: 9x18MM

Smith and Wesson Model 627
Silencer - yes
Requires rail mount - N/A
ACOG - yes
Aimpoint - no
EoTech - no
Docter - no
Ammo type: .357 Magnum

M1911 .45
Silencer - yes
Requires rail mount - N/A
ACOG - no
Aimpoint - no
EoTech - no
Docter - yes
Ammo type: .45 ACP

FAQ:

Q: The SWEPs spam errors no matter what I do! Whenever I take aim/sprint/etc, they spam errors!

A: Read the top line of the Readme.

Q: How do I attach an attachment to a weapon?

A: Open your Q menu, and go to 'Entities'. Then, find a category called "Weapon Upgrades". Most rifles and SMGs require a rail mount, so spawn that first.
Walk up to the rail mount, and while wielding a "customizable" weapon, press your use key at the rail mount.
After that, you can attach any attachment, that supports your weapon.
Simple, isn't it?

Q: How can I increase my accuracy?

A: You can: stop moving, switch to semi-auto, crouch down, aim down the sights, attach an aim enhancing attachment, fire in short controlled bursts.

Q: I don't have any ammo in reserve for some weapons!

A: Spawn the "Ammokit" SWEP in category "Throwable Weapons"

Features video:
http://www.youtube.com/watch?v=Vk6iThrfoUc

FP Thread:
http://www.facepunch.com/threads/1060381-Customizable-Weaponry

Image: Extra