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File: WarfareSWEPs.zip
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=122071
Description: Hiya guys, this is my first SWEP pack and it's a derivitive from my gamemode so if there are errors tell me and I'll get right on them.
Well this pack includes(all coded on custom base):
Claymore Deployer
C4
Flare Gun
Weapon Damage system
AK47 Tactical(Modified with SWEP Maker)
M16A1(Vietnam style with an aimpoint)
.357 Mag from HL2 with sights and a running anim.
HL2 Pistol with a silencer and custom running anim.
SMG1(Did a shit job on it, I was bored :l)
M249 Tactical(Modified with SWEP Maker)
MP5 Tactical(Modified with SWEP Maker)
An RPG(Not fully working yet, it can work but it's not ready for release)
Sometimes these sweps do glitch up so you get a glitch and can't see them use these console commands;
give boom_357mag
give boom_aktac
give boom_c4d
give boom_clay
give boom_mp5
give boom_m16
give boom_silpist
give boom_smg1
give boom_m249
give boom_fgun

Hopefully I'll update it so it's less glitchy then they are, also I'll continue working on the damage system and make entities that fully repair the weapons.

With the damage system;
Your weapon loses between 0.5 to 1 health each shot when your weapon doesn't fire anymore then you must reload your weapon but your gun isn't fully repaired, it's only repaired when you find an entity(which I haven't added yet) that'll fix your weapon. When reloading your SWEP's health will add back up to an average of 25.

Image: WarfareSWEPs.zip