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File: F-Survive.zip
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=124962
Description:
- - - Contains:

- Lobby
- Building in fire
- Airvents
- Tunnels
- Enemies (Antlions, Combines, Zombies, Headcrabs)
- Boss (Antlion Guard)
- Panic events (Antlion survive, Thumper fail, Zombie ambush)
- Logic events (Escape from fire, Solve the water bay, Break a way, Stop the fan)
- Final escape (Survive train escape)
- Hints
- Teleports


- - - About:

Everything starts from escaping your house which is on fire! Break your way through lambda signs.
Survive dark path through danger tunnels. Defeat ambushes and survive failures!
Finaly escape from laboratory in heavy fire from combines!


- - - Additional information:

- Work time: 1 week
- Heavily betatested
- Betatesters: DvD, Davidekpc, fugasjunior, ffredyk
- Map contains checkpoints, when you reach checkpoint, map will spawn dead players near the last checkpoint.
When player die in final train, he will spawn on the train's roof.
- Map contains three panic events such asi surviving antlion tunnel ambush, teleport&thumper failure and Zombie ambush in laboratory.
- Map contains few logic blocks.


- - - How to (Contains spoilers, which can affect your gameplay. Read only if you don't know what to do next!)

When you spawn in first room, there is fire everywhere. You have only few seconds before the oxygen is low.
Break your way with crowbar through lambda sign. Go through airvent, beware of the headcrab behind th corner, and zombie torso on the end of airvent.
There is a fridge (How the hell, got the fridge in the airvents?!) standing on small metal plate. Break it with your crowbar.
Continue your way and kill next headcrab right in the airvent behind the fridge was.
The airvent will fall with you into canal. Swim to the bottom, through the hole into the lost combine tunnels.
Kill the two combines patroling their minesite.

Continue to the next room (Kill the black headcrab in the way).

(This passage needs more players to complete without getting dead)
Keep killing antlions. When the antlions stops comming, the teleport will turn on.
Pass through it.
Go through the tunnel around the corner, pick up some SMGs. Prepare for boss.
You can kill Boss efficiently by your crowbar, by hitting him in his blind sides.
After you kill Boss, antlions will break a wall ambushing you. Kill them and continue through new tunnel.

(Recharge your health if you want/need)
Press the button near the broken teleport. Thumper will stop his job, and a electricity will come from teleport to tree next to it.
Don't worry, it's harmless. Survive next antlien ambush. WHen you kill all antliens, thumper will come back to life and teleport will turn on.
Pass through it.

(Zombie ambush, shoot them into head!)
Survive ambush of the zombies! Beware of the killing beam of broken stuff. Crouch and pass underneath.
There are fast zombies on upper floor, and hidden poison zombie on your six.
Enter the gravity room, break wall in front of you (This was supposed to be mechanical wall. When you hit target (jump), the wall was supposed to open).
Go ahead.
Enter fan-room, you have 2 ways to solve this, hard way and easy way.
- Hard-way
Crouch, wait for the right moment and try to pass through the gap in the fan's rotors.
- Easy-way
Go under the fan (in the middle), jump. There is a button behind fan's motor. Press it.

(Final area)
When you enter the train, the countdown will start. Crouch in the corner, if you dont want risk dead.

Mission completed!

Map made by ffredyk!

Image: F-Survive.zip