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File: Nuclear Winter 1
Version: 1
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=102339
Description: ** Be sure to check out the next maps continueing the story!:

next map: http://www.garrysmod.org/downloads/?a=view&id=104927

Epouloge: http://www.garrysmod.org/downloads/?a=view&id=110375



>>>>>Extract to your "maps" folder<<


gm_nuclear_winter_v2
26-6-2010
Marckiller


Then here is the patch i promised, so what does it feature?:

- Reworked terrain and detail of the enviroment

- Player found bugs are fixed like the missing textures in the teleport room.

- Tweaked the fog, you wont see te H.O.M effect anymore either.

- Added some sheds for more cover and usage.

- The lightning of the map is increased alot for a nicer experience.

- Added a env_sun just for some prettyness ^^.

- Reworked some sounds and replaced the indoor "screams" for more suitable effects.

Youll still need these games for it to work:

- Half Life 2
- Half Life 2 Lost Coast
- Counter Strike Source


Alright i hope you like it and have fun, awaiting your comments.

MarckilleR


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Older description
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Features:

- A large 60 - 75% grid filling S.T.A.L.K.E.R atmospheric enviroment.

- custom skybox made from S.T.A.L.K.E.R materials.

- Custom models and textures (model source is garrysmod.org).

- Custom soundscapes with S.T.A.L.K.E.R ambience.

- Road networks and AI nodes (Only outside, vents and teleport room) for dynamic AI behavior.

- Severall "outpost" that can act as a team base.

- A large underground laboratory and industrial area to explore on a teambased way.

- A decent ammount of fps (minimal 60) on a average pc.



Requirements:

- Half Life 2
- Half Life 2 Death Match
- Counterstrike Source (css)
- Half Life 2 Lost Coast



To other modders:

- If you wish to use the resources my map uses you are free to do so,
use pakrat to open the bsp (no wonder with that size :P).





Notes:

I started building this map with teambased gameplay as the primary goal tho, i found out that
playing it alone (online) in a rp kind of way might be good fun too.

This map isn't directly designed for sanboxing but it could just work out fine. Having free for all
Sniper skirmishes or perhaps more teambased search and destroy games is the best for this map. Also
rp'ing is also possible deu to the bases i've setup.

Overall i just want to say that this map is multi functionall one, and its best to let you guys find out what gamemode suits.

Have fun,

MarckilleR

Ps. the lab itself has some puzzles including a light switch :P.


Image: Nuclear