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File: rp_destruction_v3
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=130700
Description: -----------------------------------------------
New and updated!

(I really suggest you look at the additional screenshots because alot of the screenshots here really don't do it justice I don't know why i picked them >_>)

EXTRA SCREENSHOTS, CLICK PLZ:

http://imgur.com/XQt55,Ve68W,K8QvE,khl1F,6x3GZ,wgywJ,25sKw,oUtte,CEB1W,dygmm,jAOXw,BNS78,JtNMy,jmTFg,xCkxo,txjmU,0FLIb,BeoQ7,0UKDt,eHrkk,kJuTS,tIWLB

Full 2D map showing what this map contains
http://i.imgur.com/GzBuX.jpg

RP_Destruction_V3 by ~Tyler~
Add me if you want.
http://steamcommunity.com/id/Tyler55881
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Inspired from the point lookout DLC from Fallout 3,
and just post-apocalyptic stuff in general, like stalker, and all the fallout games. Also took some pointers from the earlier fallout games where some of the vaults had caves attached to them.
I present rp_destruction_v3. It's not as large as gm_atomic but it is still pretty big.
Originally I made this map over a year ago, But since then I have added several things
that make it truely a new version.

It is a pretty big map!

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This map is much more expanded than the last version.

A Few defining features:

--2 Military style bases with full guard towers and sleeping barracks,
Also some bunkers and a shooting range

--Destroyed Suburb town with 5-6 Full buildings

--Radiation craters / Underground radiation pond

--Detailed Cave Area Connecting to the vault with a small underground pond
and nice ambient sounds

--Very small post-apocalyptic shanty village

--Beach with a ocean, lighthouse, rocks etc.

--Full-Featured Vault area (Inspired from Fallout but not created exactly to fallout specifications)
with a vault-cafe, Also several rooms for living quarters expanded from v2, generator room/ experiment room
and a garage, + More!

--A few barns

--Random ambient sounds such as Birds, Wind, Helicopter flyby, Thunder + more

--Several small campfire/camps scattered throughout the map.


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What was added in v3, and why its better than the previous version:

1. Roughly 25% more surface land area
2. 2x As big vault as before with 10 rooms added
3. Military base has a bunker now
4. Shanty town near beach (wasn't there before)
5. A new military base
6. A few new buildings added in town
7. Fixed fog to fit the map's setting
8. Ambient sounds help with immersion
9. Optimized the map to help reduce lag.
10. Shooting range
11. New realistic vault door. This is Vault 115.

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Known Issues:
1. Footsteps sound like concrete some of the time (Help? If anyone knows a fix for this,
contact me on steam and i will release a fixed version. with correct sounds,
sorry people >_>)

2. Map can be slightly laggy at times.
(I tried to get around source's limitations
with occlusion, It preserved alot of the preformance, But there are 1-2 small areas of the map that lag a little bit.) ;(
-----------------------------------------------
Credits:

Me= For map and ideas
Snazzy= Creative input, Beta testing
DeathStalkerX= Idea for coastal village/Warehouse area

If i am forgetting anyone let me know plz.
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Anything else, Let me know about, if you encounter anything else.

Also if you have any feedback or you find a bug, or can help me with one of the issues,
And if you have an idea for a improvement let me know on steam too.
or just wanna be friendly, add me :P

http://steamcommunity.com/id/Tyler55881
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Future plans: Night Version, Help with lag, Rainy Version (maybe) V4 if i get enough ideas.


20+ Hours of mapping just to go from V2 to V3.
(Not counting other versions) Probably total, Over 120 hours.

Image: rp_destruction_v3