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File: TF2_Ragdolls_Fixed_Physics.zip
Version: None
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=116630
Description: Version 1.5!
Bug Fixes and additions:
Soldier was not hexed -- that is fixed now.
HWM models were not working. I simply removed the HWM pack as I didn't see the point in it anyway.
Added the screenshots in a special folder.

If you downloaded this pack previously, please delete it and download this new one. I apologize for the inconvienence of the broken pack. :(

Hey, Comic/Machima makers! Are you tired of endlessly fussing with the TF2 Ragdolls, trying to pose them? Sure, they can stand straight, but that's about all you can do with them. Advanced poses like weapons posing, karate kicks, goose-stepping for the medics, making the spy sit, and others just seem practically impossible with the stock ragdolls.

Well, now those days are officially over! With this hexed pack of TF2 ragdolls spliced with the TF2 Beta Skin Pack's fixed physics protocols, the possibilities of TRUE TF2 comic creation are now within your grasp! Whether it's to make all of them sit together for a meeting, turning the sniper into a true Karate (not just Jarate) master, or even making a Sham-wow commercial with the Scout, the possibilities are truly endless!

The RED team is proudly displaying their newfound abilities while the BLU team is demonstrating the original, buggy poses. However, both teams have the fix, so there' nothing to worry about! Also, these are hexed, meaning they do not replace the originals, which you can still use for quick stand posing and other minor scenes.

If there is a similar pack on here created by someone else, then I will take this one down. I just didn't see any physics-fixed ragdolls on here besides the TF2 Beta Skin pack, so I figured I'd splice the packs together and upload it. There may be a few bugs with this, but that is because of the physics files. I am not sure how to fix them. The only thing I can really do is hex models. O.o

IMPRTANT! You MUST have TF2 for these ragdolls to load properly as I did not include any vtfs; I only included the vmts so that they can point directly to the skins found in TF2. As a result, this may create a small lag while the spawnlist loads for the first time. On the plus side, when Valve updates the model skins, this pack will auto-update with them. If you don't have TF2, then these will not work and you'll more than likely get purple and black textured things... if the models even work at all.

HINT! To do things like remove the sniper's hat, remove the soldier's helmet, or to make the spy wear a mask, You will need to use a bodygroup changer tool. If you do not have one, you can find a decent one here: http://www.garrysmod.org/downloads/?a=view&id=84666#

I do not need to be credited for this, really. The true credits go to:

Original Models and Skins by Valve.
Physics fix taken from the TF2 Beta Skins Pack by Ano N. Eymise.
Pack Splicing and Hexing performed by Cougarmint (if you still wish to credit me).

Happy Comic/Machima making! ^_^

Image: TF2_Ragdolls_Fixed_Physics.zip