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File: mor_outpostnorth32_a5.zip
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=134321
Description: This should now work correctly in Garry's Mod 13.

IF YOU STILL HAVE MISSING TEXTURES & MODELS YOU NEED TO UPDATE YOUR SOURCE ENGINE GAMES TO STEAM'S NEW "STEAM PIPE" FILE SYSTEM. RIGHT CLICK THE GAMES IN STEAM, GO TO BETA PARTICIPATION, AND SELECT STEAM PIPE.

---note to server hosts: changing the .bsp file's name will break parts of this map. do not alter the file's name---


-------------INSTALLATION--------------

To use this map in basic Garry's Mod, combine the "maps" folder with your existing garrysmod/maps folder. For use with a specific gamemode you may need to see instructions by the gamemode author, as these things are constantly changing.

This .zip does not contain any gamemode-specific files including weapon/item spawn files. These are often made by the gamemode creators.


----------------GENERAL-------------------

Created for the Morbus gamemode by remscar. This map is heavily influenced by the great horror movie, John Carpenter's "The Thing".


-------------UPDATE HISTORY----------------
a5- slight rework of surveillance room to make it easier to reach. Many fixes to unbreak the map after changes within Garry's Mod version 13. Very minor aesthetic and soundscape changes.

a4- freed up ~150 entities. cut back slightly on ammo spawns in the armory. fixed small aesthetic flaws

a3- added 3 new particle .pcf files to allow users to select different particle quality settings. reduced fog distance and draw distance. fixed some small aesthetic flaws

minor update 10/13/12- cleaned up the mor_outpostnorth32_a2_morbus.txt file and removed odd unwanted grenade spawns in seemingly random locations (like in the floor). no changes to mor_outpostnorth32_a2.bsp

version a2- cut even more non-essential entities for greater stability, added more ammo spawns to armory, removed some unneeded particle emitters for improved performance

version a1- cut snow particle count by roughly 65%, triage on many entities, and better morbus item spawns

Image: mor_outpostnorth32_a5.zip