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File: | Medieval Entities v1.1 |
Version: | 1.1 |
Garrysmod.org URL: | http://www.garrysmod.org/downloads/?a=view&id=118065 |
Description: | Updates... Buildings More metals/ores Backpack ( weapon ) Entities found within... Chest Tree Mine Furnace Anvil Workbench Weapons found within... Bow Crossbow Swords Credits; Me - Scripting Mid Age Team - Ore models Age of Chivalry Team - Bow/Crossbow models Jono - Those awesome building models <3 - Other credits found within. I made it an old gamemode of mine, http://www.facepunch.com/threads/970767-GMod-Civilizations/page8 Commands; Anvil_CreateRecipe Furnace_CreateRecipe Workbench_CreateRecipe Build instructions - -Typing gmc_menu into console shows the menu to spawn buildings from -Choose the building you want, click on it and click 'Spawn' -Click use on the blueprint to start building -Place building with Positioning tool ( before or after blueprint - as long as you haven't started hammering it. ) -Draw Backpack weapon -Left click on resources to pick up -Draw Hammer -Left click on building and if the resources are require they will be added -Continue for each resource needed ( you can do more than one at a time, and do not need to add all at once. ) Furnace/Anvil/Workbench instructions - -Place resources atop the anvil/furnace/workbench -Continue until you have enough resources ( Check by clicking use on the anvil/furnace/workbench and hovering your mouse on the one you want to make ) -Click use to bring up the menu, then click on the one you want to create Holding shift while looking at an item will tell you what it is. Requirements; EP2 |
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