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File: Mortar Combat SENTs
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=8944
Description: This is an update on the Mortar Combat SENTs.
Basically V2, but there is enough change to make a new post.

Upgrades in the system:
Customize your bombs:
*If you want to create your own bombs, you now can more easily
- simply call it "mortar_something"
the "mortar_" MUST be there in order for it to fire your bomb, without it, it does nothing.

If you have a damaging entity such as an explosion in your bomb, set the owner to self.Entity:GetOwner(). The barrel sets the owner to the user of the barrel, to give propper credit

Bomb pack:
*I have included some base bombs that I just kinda threw together.
They include the following:

*Fire Bomb - When the bomb explodes in a low damage explosion, it drops down fire (instantly) to below the target. (I couldn't get it to stay where it hit because there is a glitch with the entity). The fire lasts for a few seconds then dies

*Ice Bomb - When the bomb hits, it makes a little ice cloud, freezing every PROP and PLAYER near it. (I couldn't figure out how to do EVERY entity including NPC's. I will fix this issue later) The effect lasts for 3 seconds while damaging everyone frozen.

*Gravity Bomb - After impact, a large gravitational force is created at the point of impact, drawing everything around at high speed towards it.

Image: Mortar