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File: | sbepfighters0.5.zip |
Version: | 0 |
Garrysmod.org URL: | https://garrysmods.org/download/17705/sleepnwake-stool |
Description: | This set is intended for the controlling of space fightersWEAPON CONTROL SYSTEM* Select the tool from CAF tab, or in Construction in tools if no CAF* Select the number of Weapons and Chains from the context menu* Spawn with left click* Link it to a vehicle by touching it against one* Wire the weapons' fire input to the HP# outputs* Get in the vehicle to control it* Toggle which weapons to fire by clicking the button* DEFAULT CONTROLS - Fire by pressing the left mouse button - Select Chains with keys 1-0 - Select Weapons with Alt+keys 1-0 - Select Next Chain with PageDown, Previous with Delete - Select Next Weapon with End, Previous with Home - Toggle the checkbox corresponding to the Chain and Weapon with InsertKEY CONFIGURATION* Open the menu by console command sbep_key_config or the CAF or Options tab under SBEP KeyConfig and press the button* Select the input from the menu* Left click on a pre-existing key to change it Right Click on a pre-existing key to remove it Left Click on the Add key to add a new key* This is saved on quit and loaded on start, but if the game crashes or you use the 'quit' console command it won't saveChangelog:v0.2- Got it working in multiplayerv0.3- Stopped Spacebar firing weapons- Wire input added for Weapon Information- Fixed panel Width not changing properly- Duplicator support added A delay is necessary in the process as when the serverside is duped, the clientside doesn't fully exist Not all wires dupe for some reason.v0.4- More controls added for player- Joystick input addedv0.5- Key configuration menu added, instructions for opening above- Spawning moved to tool, can now select the number of weapons before spawn- Key configuration saves on exit and loads on startTo do:- Stop tool letting you spawn more than the limit- Integration with weapons |
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