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File: zs_undeadmines_v4
Version: 0
Garrysmod.org URL: https://garrysmods.org/download/36718/zs-undeadmines-v4
Description:
Originally uploaded by Laserspewpew -Z on 5th July 2008 01:41 amFINAL VERSION!!!I re-uploaded the final version, just to keep people who are a little curious out of my map...(You'll understand what I'm talking about if you are one of them)Extract the files to your garrysmod/garrysmod/maps folder.Mines theme map intended for zombie survival usage.Final Version Changelog:-Removed an invisible walkway in the large chamber-Exploding wall removed-Small room moved to a different location of the map-Added an elevator shaft with a working elevator-Changed all textures-Added more scaffolding-Added a small room above the scaffolding-Balanced mapHOTFIX Changelog(6/19/08 7:00PM):-Changed ambiance sound and volume-Removed possible ways to bypass the correct way onto the wooden ramp-Widened ramp to allow easier movement-Added fog to optimize performance-Changed some brushes to details to optimize performanceVersion 3 Changelog:-Removed rocks that did not function properly-Changed some lighting to enhance atmosphere-Added another zombie spawn in upper area to balance map-Added ambiance to enhance atmosphere -Extended upper tunnel length-Lowered some prop weights to provide easier barricading-Added a cave event every 3 mins for 18 mins, the cave will now shake and rumbleVersion 2 Changelog:-Reduced lighting-Changed light color-Added light sources-Added several props-Changed crate skins-Changed barrel skins-Reduced wood wall health-Added gravel piles-Added small rocks-Added healthkits and healthvials-Added a deathpit-Added an exploding wall-Added a "break" room-Added more human spawn locations-Made deathpit wood planks func_physbox-Fixed large chamber light source-Fixed several small holes in displacements-Human spawns should now spawn correctly
Image: zs_undeadmines_v4