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File: gm_botmap_v2 - Outdated
Version: 0
Garrysmod.org URL: http://www.garrysmod.org/downloads/?a=view&id=42256
Description: ===Links===

New facepunch thread: http://forums.facepunchstudios.com/showthread.php?p=10469734#post10469734
Old facepunch thread: http://forums.facepunchstudios.com/showthread.php?p=9935924#post9935924
Official website: http://xuras.co.cc
Old map thread: http://garrysmod.org/downloads/?a=view&id=39358
Steam group: http://steamcommunity.com/groups/Wired_Bot_Group
Old youtube video: http://youtube.com/watch?v=RufGRaN_0xI

New youtube video: http://www.youtube.com/watch?v=exYkdJP0ydE

My steam ID: STEAM_0:1:15987148
And hi to Davids Forums...

===Information===
First of all if you downloaded the original gm_botmap, thanks.

This is the second release of gm_botmap, a large multi purpose map for GarrysMod. Many people have posted bugs and suggestions for this version, and I believe I have enough new features to release a new version. For those who don't know about gm_botmap then refer to the links below, which will give you all the information you need.

DO NOT MODIFY THIS MAP IN ANY WAY, THIS INCLUDES DECOMPILING.

===Installation instructions===
- Delete everything associated with botmap_v1, if you can't then just delete the textures from v1.
- Put the gm_botmap_v2 folder into your addons folder.
- Launch GMod.

===Fixes and Additions===
- Textures in the BSP, you can now download the map from servers
- Water area extended
- Displacement's (Hills) Are now smoother
- Hills underwater
- AI nodes everywhere
- Trigger for the teleporters are now lower, so you actually have to step into them instead of fly over them
- The train lift is now moved further back, so the sharp corner in V1 where everyone derailed is now fixed
- Another coloured strip has been added to each station, this appears to be black but each station has a unique RGB number, such as 1 1 1, 2 2 2, 3 3 3 and so on
- Hoverboard park added
- Stairs added to the back of the train aligner so you can get onto it easier
- Every button to switch tracks etc is now on the floor so you no longer need a front user, the door to outside also opens automatically
- There is a train testing area in the train build now, so you don't have to go to every station to get their values.
- Roads outside
- Kill button in the jail room, for people who don't know how to type kill in their console
- Bowling in the games room has been massively improved, it now has a gutter, wider and ball return
- Anti prop areas have been added to spawn and jail, so props get evaporated if they are spawned.
- The shadows on the hill area outside are no longer there
- Clear water, no water fix needed any more, you can now see underwater
- Large outdoor race track, for multiple people to race on.
- Drag track added outside
- Buttons next to and inside the track are now lower so you don't go flying over them
- Train build room is higher, so you can actually move in there, slider aligner added
- You may see green blocks underneath some of the buttons to change tracks, these are for auto trains, if it is red then the loop (overground or underground) doesn't continue, so if the auto train sees red, it can press a user to change tracks for itself
- Materials updated, they all follow the same colour scheme
- 2 Private rooms now have train tracks, so people can build trains easier in there

===Thanks to===
Thanks to Sleepy, Dotmister, Snilton, Capop, Polly, bobsyth, Sonarctica, xXNoOneLiv3Xx, Enginekrazy, Adobe, MadMike, Chaotic Cow, red_chad2, Paulendy, Owlegend, Jesse, AzraelUK, hi_tech_guy_18, chaos985, 1234567890 and generally everyone on our forums for Beta Testing and Ideas. The water texture was made by someone else, then modified.

===Made by thingshappen===

Image: gm_botmap_v2